http://hwstn.net/
http://www.hwstn.net/soultrader/bioware-guide.pdf
http://www.hwstn.net/soultrader/guava-bundle.pdf
He spoke of auteurs like the creator of the game Braid and his own game Heaven and Earth. The advantages of having things created by auteurs is that the overall feel of the game or film or what ever it is that's being produced is much more consistent. It often has a much more select audience than things that are created using tried and tested methods to achieve a maximum audience with little in the way of freedom.
Games he talked about:
The Dig, Avernum: Escape the pit, Exile, Braid, Heaven and Earth
He currently works at an apple shop and writes narrative in his spare time. So far he hasn't had a lot of success but that is to be expected when he doesn't quite fulfil his clients breifs in the way they'd like. He is somewhat fixated on stories that are realistically saddening as opposed to sensationalist stories that sell well.